C++ 2

Project Tech/Algorithms

  • C++
  • Instructor-Provided Rendering Utility Library

Extended Details

This was the first 'game-dev' focused course I took at Neumont. In it, we learned more about C++, which we had only had small exposure to before. We also covered Vectors and Matrices for the first time.

In this 5-week course, we made a simple 2D game using an extremely bare-bones rendering library provided to us. We implemented simple 2D physics such as acceleration and drag, we added collision and particles - all with just collections of lines.

Project Credits

© Justin Furtado 2018 - LinkedIn - justin.l.furtado@gmail.com